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Dice Average Calculator

Tested

Average, minimum and maximum of rolling several dice.

Tested, not yet published. The formula for this calculator is implemented and passes its automated checks. This page stays non-indexable until it is reviewed and published.

Results

Enter your values and press Calculate. Results appear here.

  • • Result

Quick answer

The average of dice is n × (sides + 1) ÷ 2 + modifier. Two six-sided dice average 7, with a minimum of 2 and a maximum of 12.

Enter the number of dice, sides per die and an optional modifier. The calculator returns the average, minimum and maximum.

Related tools: Probability Calculator: Probability of A and B, and A or B, for independent or mutually exclusive events. Permutation and Combination Calculator: Number of permutations and combinations of r items from n. Expected Value Calculator: Expected value and variance of a discrete distribution.

How to use the Dice Average Calculator

  1. Enter number of dice (a whole number, between 1 and 1000).
  2. Enter sides per die (a whole number, between 2 and 1000).
  3. Optionally, enter modifier (a whole number).
  4. Press Calculate to see the result, and use Reset to start again.
Inputs of the Dice Average Calculator
InputWhat to enterAllowed values
Number of diceA whole number≥ 1, ≤ 1000
Sides per dieA whole number≥ 2, ≤ 1000
Modifier (optional)A whole number—

Formula and method

Formula

average = n × (sides + 1) ÷ 2 + modifier

IEEE-754 double precision; shown to at most 6 decimal places.

Expected value of the sum of fair dice.

Worked examples

These examples are verified: each one is an automated test case that the live calculator must reproduce exactly.

Example 1

Inputs: Number of dice = 2; Sides per die = 6.

Results of example 1
ResultValue
Average roll7
Minimum2
Maximum12

Example 2

Inputs: Number of dice = 3; Sides per die = 8; Modifier = 2.

Results of example 2
ResultValue
Average roll15.5
Minimum5
Maximum26

The first line is the headline result (average roll). Below it the dice Average Calculator lists minimum and maximum, which describe the same case from other angles. IEEE-754 double precision; shown to at most 6 decimal places.

Per die

One d6 averages 3.5, a d20 averages 10.5 and a d8 4.5. Two dice give 7, and 3d6 average 10.5. A +3 modifier adds exactly 3 to the average.

Fair dice

The formula assumes fair dice. The average is not the most likely roll for every case, but for 2d6 the most likely sum is 7 (probability 1/6). Tabletop games use averages to compare weapons: 2d6 (7) beats 1d10 (5.5).

How the result changes with number of dice

Holding every other input at the first worked example, this table changes only number of dice. It shows how sensitive the answer is to that one value; each row was produced by running this calculator.

How the result changes with number of dice
Number of diceAverage rollMinimumMaximum
13.516
27212
414424
828848

What happens with invalid input

These messages are produced by the calculator itself, so you know what to fix.

  • Number of dice: entering "0" shows "Number of dice must be at least 1." beside that field and no result.

Choosing between the Dice Average Calculator and similar calculators

Each row shows what a related calculator on this site asks for and what it returns, so you can pick the one that matches your question.

Choosing between the Dice Average Calculator and similar calculators
CalculatorYou enterIt returns
[Probability Calculator](/statistics/probability-calculator/)p, p and events areP(A and B)
[Permutation and Combination Calculator](/statistics/permutation-and-combination-calculator/)total items and chosen itemsCombinations (nCr)
[Expected Value Calculator](/statistics/expected-value/)values and probabilitiesExpected value E[X]
[Bayes' Theorem Calculator](/statistics/bayes-theorem-calculator/)prior P, p and pP(A | B)
[Implied Probability Calculator](/statistics/implied-probability/)odds format and oddsImplied probability

Background: probability and distributions

A probability model only applies when its conditions hold. The binomial model needs a fixed number of independent trials with two outcomes and a constant success probability; its mass function gives the chance of exactly k successes. The normal density is f(x) = 1 ÷ (σ√(2π)) × e^(−(x − μ)² ÷ (2σ²)).

A cumulative probability adds up everything at or below a value, a density or mass function gives the value at a point. For a standard normal variable, z = −1.96 leaves 0.025 in the lower tail, which is why ±1.96 bounds a 95% interval.

Assumptions and limitations

  • Fair dice

If a required value is empty, not a number, or outside its allowed range, the form marks that field with a message and shows no result instead of a misleading number. The automated checks deliberately try invalid entries for number of dice to confirm this.

Frequently asked questions

What is the average of 1d20 + 5?

1d20 averages 10.5, so 1d20 + 5 averages 15.5.

What is the average of 4d6?

Each d6 averages 3.5, so 4d6 averages 14.

What is the minimum of 3d8?

The minimum of 3d8 is 3, when every die shows 1 (the maximum is 24).

What does the Dice Average Calculator calculate?

Average, minimum and maximum of rolling several dice. It returns Average roll, Minimum and Maximum.

What formula does the Dice Average Calculator use?

average = n × (sides + 1) ÷ 2 + modifier. Expected value of the sum of fair dice.

What do I need to enter in the dice Average Calculator?

You enter Number of dice and Sides per die. Optional: Modifier.

How is the result rounded or limited?

IEEE-754 double precision; shown to at most 6 decimal places. Fair dice.

What is an example of a dice Average result?

With number of dice 2 and sides per die 6, the average roll is 7.

Sources

  • NIST/SEMATECH e-Handbook of Statistical Methods (itl.nist.gov/div898/handbook)
  • Standard textbook definitions (e.g. Moore, McCabe & Craig, Introduction to the Practice of Statistics)

Content last reviewed 2026-11-04. Formulas and worked examples are checked by automated tests against independently computed values.